AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Belgium - Q1 2022
An overview of the performance of the top 5 boxing games on Android in Belgium during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw varied performance for the top 5 boxing games on Android in Belgium. Here's a summary of how each game fared in terms of downloads, revenue, and active users.
EA SPORTS™ UFC® Mobile 2 experienced significant fluctuations in weekly downloads, peaking at 5.2K in late January and gradually decreasing to around 754 by the end of March. Weekly revenue showed a consistent upward trend early in the quarter, reaching approximately $266 in early February before stabilizing around $177-$207 for most of the quarter. Weekly active users saw an initial increase to 6.1K in early February, but then steadily declined to 1.8K by the end of March.
Boxing Star: Real Boxing Fight maintained a relatively stable download rate, ranging between 135 and 221 throughout the quarter. Weekly revenue showed volatility, with peaks and troughs, most notably peaking at $170 in mid-February and dipping to $61 in late February. Active users remained fairly consistent, fluctuating between 625 and 783, with a slight increase towards the end of March.
Real Boxing 2 showed a steady pattern in weekly downloads, hovering around the 300-500 range, with a notable peak of 522 in early March. Revenue trends were more erratic, with peaks at $215 in early January and $136 at the end of January, followed by a more stable period around $72-$89. Active users saw a rise from 567 in late January to 833 in mid-March, before declining to 531 by the end of the quarter.
Burrito Bison: Launcha Libre exhibited a gradual increase in weekly downloads, starting from 123 in early January and peaking at 297 in late February. Weekly revenue followed a similar upward trajectory, peaking at $110 in late February and then stabilizing around $64 by the end of March. Active users remained relatively stable, fluctuating around the 583-649 range throughout the quarter.
Slap Kings had a consistent download rate, with weekly numbers ranging between 186 and 378. Revenue showed a gradual increase, peaking at $37 in early March and maintaining that level throughout the month. Active users, however, saw a decline from 1.8K in early January to 990 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.